26
May/10
0

Adv animation

Heres my first go at using Syntheyes and putting 3D models into footage.

it all went ok, obvioulsy loads of tweaking still needed but for a 1st project i think it went ok.

all the footage was actually filmed in day light and i used After effects to try make it into a night time scene


10
May/10
0

Cannon blast Poster

This is the print version of the poster i created. The colors are a lot lighter than the original version because of the way the ink came out, i might upload the original version later.

8
May/10
0

Cannon Blast

This is the final video i submitted for my project, i classed it as more of a pre-vis or work in progress due to the minor errors it still has but im still quite proud of it considering i did it all myself, most happy about the new techniques and skills i picked up, and hopfully now unis nearly over i'll have more time to improve on them.

Thanks to all those who have helped me.

(music by jason hayes)

27
Apr/10
0

Coat sim

Have the all the problems i have had with help from Li i have finally been able to get a basic simulation.
The coat is still really big i think which is effecting the way it is simulated and so i will try increasing the wind strength
on the next attempt

15
Apr/10
0

Tentacles

Here is a video of the tentacles for the last scene. there is still a lot of work which needs to be done but im happy with the particle effects so far.

14
Apr/10
0

Project Imp report -02

6
Apr/10
0

Coat Mesh-v2 ii

The new method of applying a push modifier and a simple physique modifier is starting to work and might be able to provide basic actions.

5
Apr/10
0

Coin IV

This is the first render of the 3d Coin i've been working on.
I think the result is ok, could do with some more texture work but considering the time i have left i think it will do.

4
Apr/10
0

Landscapes II

Looking over several landscape tutorials i started to try create my own landscape image to use as a background for my trailer.

Here is one of the tutorials i looked at and it's results:
landscapetut

http://www.cgarena.com/freestuff/tutorials/photoshop/landscape/index.html

and this is what I have so far,

3
Apr/10
0

Coin III

Another up date on the coin.

This model isn't really taking me as long as i thought it would. it is pretty straight forward, I have moved through the pipeline with barely any problems. I then proceeded to export the mesh into ZBrush so that i could create some fine detail and basic texture mapping before I render the necessary footage.

coin-Zbrsh

2
Apr/10
0

Project report 02

The work in progress report was a probably best described as a wake up call.
Simon and Duncan was unimpressed with the work i had currently created, this was probably brought on with the fact that there was no Internet in the room where we did the presentation. Due to the lack of communication i had with the lecturers i had missed several major factors and classes such as how to product the presentation and how important the presentation of the presentation was. The lack of preparation i had for this presentation and the feedback i received from the lecturers highlighted the importance of talking with my supervisors to ensure i was proceeding along the correct routes to achieve my goals.
After discussing with them my options they suggested that it was best to move on from the cloth and to leave the client and it was more important to produce a final product. I felt that leaving the client was the best route because all communication had stopped for a while but didn't agree that leaving the production of realistic cloth was an option. I had spent a lot of time on it and it was somthing i wanted to achieve.

I've decided to back date this blog and now keep it upto date so that i have a method of recording my progress and so that others can also see the routes i have taken. this will replace creating a Gantt chart. i understand that t is not as detailed and it will not provide me with a lot of usefull tools but with it being visual and dated i feel it will benefit me a lot more.

2
Apr/10
0

landscapes I

Here are some images of fantasy landscapes i have been looking at.

They are to give an idea of what i want in the background of the trailer. this will be the setting of the game.

null

1
Apr/10
0

Project report-01

A basic outline of what to include in my project report.

I feel the project has taken a few bad turns and due to the product not being finished yet i'm still not sure what direction the report should take, the current content is mainly content from the project contract and reseach report.

25
Mar/10
0

Terminator attempt 3

Getting there slowly. there are some areas which need improving (7secs-13sec). I still need to tidy the whole clip up, probably with some
colour changes and then look at putting a background in. There are also some techniques i want to try out and add to the wholel blood effect.
But i think its getting there.

14
Mar/10
0

Scenery Models II

As well as the boat which was acquired through Turbo squid here are two basic models created to be used in the scenery a long with the coin and model.